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Loved this game! While I only finished one playthrough of Void Stranger, what little of its secrets I figured out was enjoyable. The comparison to Labyinth of Galleria makes sense too, I could really feel the designers' interest in using absurd scale as a means of expression in the DRPG format, even if I didn't make it too far into the game.

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Both games use their formats/genres to express something big, yeah. It's like if essays became fascinating games.

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